Here is the update I just received for this great HL2 mod:

“Here comes closed beta 6!

Changes/Additions:

-Added ability to change how the stick works as far as movement and looking per axis for both regular and scoped aiming

-Added a list/combo function to the advanced panels. Temporarily moved bool buttons to this list with 0 and 1 for no and yes

-Added Wiimote Roll Method to vehicle control

-Added IR Turning/Aiming/Looking for vehicles

-Added Full Angle for vehicles which scales the turn values to 1 ( ie if set to 90 you would have to rotate 90 degrees to the right to turn right )

-Added Inversed Stick Options for vehicles and onfoot

-Added option to mute Yaw or Pitch or Both from onfoot aim methods.

-Added a few visual things to the advanced panels

-Fixed widescreen aim alignment issue.

-Fixed many errors regarding setting buttons

-Fixed Usable Turrets

-Fixed Reconnect and Push Wiimote connection buttons in Wiimote Panel.

-Fixed many errors with things not saving correctly in advanced game settings and driver settings.

Known Issues:

-New game panel is disabled.

-Mouse emulation is disabled.

-Sometimes when exiting a menu the first button you press will not register.

-Setting launch options in steam do not always register.

-Crosshair sometime sticks (if this happen switch to your crowbar and press the primary attack button in and out until its fixed)

-Crowbar is not final and still operates very oddly and requires button press.

-Picking Objects up and rotating them with the Nunchuk does not rotate on view axis.

-Game has been known to crash if no Wiimote is present.

-Tutorial Panel Animations are not fully implemented and may come up at odd times.

-Object draw order sometimes is incorrect with props.

-Left handed view models tend to go off screen.

-View models have been known to disappear if Wiimote is turned upside down.

-Aim only settings on vehicles also change view”