Microsoft’s XNA development kit is showing some love to the competition, revealing at the Assembly summer event support for Nintendo’s Wii remote. Microsoft’s Chad Hower gave a demonstration of the support by playing a very basic tech demo with the wand.It looks like homebrew enthusiasts can create games using the Wii remote while pushing PC hardware so far that the software couldn’t possibly be played on the Wii itself.

Sounds good to me, any third party game using the Wiimote that can make a better game or better graphics has my vote. Coupling the power of a PC with the functionality of a Wiimote can only be good for the future ;)
Since XNA supports .NET, so too does it support the Wii remote. Here are some examples of applications Brian Peek’s Wii remote library.

What does this mean for gamers? More games can now be ported over from PC or other consoles, as developers have more frameworks to work with. It has been .rumored that Crysis can now be ported to the Wii because now the one thing standing in Crytek’s way to port the game has been solved. Miost likely it will not be ported, but who knows? Now they at least have the capability too.